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Add missing if block to VR tutorial source example

Fixed formatting and corrected the example code to better reflect the intent of the tutorial text.
i.e.  "...The last thing we are doing in button_pressed is checking to see if the button pressed is 1..."
Kevin Abellan 6 years ago
parent
commit
d60b05b480
1 changed files with 2 additions and 1 deletions
  1. 2 1
      tutorials/vr/vr_starter_tutorial.rst

+ 2 - 1
tutorials/vr/vr_starter_tutorial.rst

@@ -377,7 +377,8 @@ Add the following to ``VR_Controller.gd``:
         
         
         # If the menu button is pressed...
-        if grab_mode == "AREA":
+	if button_index == 1:
+		if grab_mode == "AREA":
 			grab_mode = "RAYCAST"
 			
 			if held_object == null: