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@@ -381,8 +381,8 @@ Roughness > Mode
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The color channel to consider as a roughness map in this texture. Only effective if
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**Roughness > Src Normal** is not empty.
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-Rougness > Src Normal
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-^^^^^^^^^^^^^^^^^^^^^
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+Roughness > Src Normal
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+^^^^^^^^^^^^^^^^^^^^^^
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The path to the texture to consider as a normal map for roughness filtering on
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import. Specifying this can help decrease specular aliasing slightly in 3D.
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