瀏覽代碼

Update external_editor.rst: point out C# instructions

(cherry picked from commit 1388882b3e359a11c1e0f9f1f9b5590112fc47fa)
31 1 年之前
父節點
當前提交
daa76760e2
共有 2 個文件被更改,包括 7 次插入0 次删除
  1. 5 0
      tutorials/editor/external_editor.rst
  2. 2 0
      tutorials/scripting/c_sharp/c_sharp_basics.rst

+ 5 - 0
tutorials/editor/external_editor.rst

@@ -5,6 +5,11 @@ Using an external text editor
 
 
 This page explains how to code using an external text editor.
 This page explains how to code using an external text editor.
 
 
+.. note::
+
+    To code C# in an external editor, see
+    :ref:`the C# guide to configure an external editor <doc_c_sharp_setup_external_editor>`.
+
 Godot can be used with an external text editor, such as Sublime Text or Visual
 Godot can be used with an external text editor, such as Sublime Text or Visual
 Studio Code. Browse to the relevant editor settings:
 Studio Code. Browse to the relevant editor settings:
 **Editor > Editor Settings > Text Editor > External**
 **Editor > Editor Settings > Text Editor > External**

+ 2 - 0
tutorials/scripting/c_sharp/c_sharp_basics.rst

@@ -55,6 +55,8 @@ If you are building Godot from source, make sure to follow the steps to enable
 .NET support in your build as outlined in the :ref:`doc_compiling_with_dotnet`
 .NET support in your build as outlined in the :ref:`doc_compiling_with_dotnet`
 page.
 page.
 
 
+.. _doc_c_sharp_setup_external_editor:
+
 Configuring an external editor
 Configuring an external editor
 ------------------------------
 ------------------------------