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@@ -23,10 +23,6 @@ much so that Godot exposes many of them with dedicated functions:
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- ``_physics_process(delta)`` : NOTIFICATION_PHYSICS_PROCESS
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-- ``_input()`` : NOTIFICATION_INPUT
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-
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-- ``_unhandled_input()`` : NOTIFICATION_UNHANDLED_INPUT
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-
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- ``_draw()`` : NOTIFICATION_DRAW
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What users might *not* realize is that notifications exist for types other
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