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@@ -197,6 +197,10 @@ build a corresponding executable.
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This executable file contains the whole engine and runs without any
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dependencies. Executing it will bring up the Project Manager.
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+.. note:: If you are compiling Godot for production use, then you can
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+ make the final executable smaller and faster by adding the
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+ SCons option ``target=release_debug``.
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+
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How the prompts actually work
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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