|
@@ -1057,7 +1057,7 @@ Light Built-Ins
|
|
|
| | For a Sprite with a texture of size 64x32px, |
|
|
|
| | **TEXTURE_PIXEL_SIZE** = :code:`vec2(1/64, 1/32)` |
|
|
|
+-------------------------------------+-------------------------------------------------------------------------------+
|
|
|
-| in vec2 **SCREEN_UV** | Screen Texture Coordinate (for using with texscreen). |
|
|
|
+| in vec2 **SCREEN_UV** | Screen Texture Coordinate (for using with screen texture). |
|
|
|
+-------------------------------------+-------------------------------------------------------------------------------+
|
|
|
| in vec2 **POINT_COORD** | Current UV for Point Sprite. |
|
|
|
+-------------------------------------+-------------------------------------------------------------------------------+
|