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Adds break to default case in switch flow operator (shaders).

Chaosus89 5 years ago
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de8cdefce7
1 changed files with 1 additions and 0 deletions
  1. 1 0
      tutorials/shading/shading_reference/shading_language.rst

+ 1 - 0
tutorials/shading/shading_reference/shading_language.rst

@@ -342,6 +342,7 @@ Godot Shading language supports the most common types of flow control:
             break;
         //...
         default: // optional
+            break;
     }
 
     // for loops