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Update animations.rst

Clarifying language
bitbutter 6 лет назад
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dee6f49af7
1 измененных файлов с 3 добавлено и 3 удалено
  1. 3 3
      getting_started/step_by_step/animations.rst

+ 3 - 3
getting_started/step_by_step/animations.rst

@@ -51,7 +51,7 @@ The logo will appear from the top of the screen.
 
 
 With the animation editor panel open, select the "logo" node and set the
 With the animation editor panel open, select the "logo" node and set the
 "Rect / Position" property to ``(118, -400)`` and press the key button next
 "Rect / Position" property to ``(118, -400)`` and press the key button next
-to the property:
+to the property to add a keyframe:
 
 
 .. image:: img/robisplash_anim_logo_inspector_key.png
 .. image:: img/robisplash_anim_logo_inspector_key.png
 
 
@@ -61,12 +61,12 @@ The keyframe will be added in the animation player editor:
 
 
 .. image:: img/robisplash_anim_editor_keyframe.png
 .. image:: img/robisplash_anim_editor_keyframe.png
 
 
-Move the editor cursor to the end by clicking here:
+Move the editor cursor forward in time by clicking here:
 
 
 .. image:: img/robisplash_anim_editor_track_cursor.png
 .. image:: img/robisplash_anim_editor_track_cursor.png
 
 
 Change the logo position to ``(118, 0)`` and add a keyframe again. With two
 Change the logo position to ``(118, 0)`` and add a keyframe again. With two
-keyframes, the animation happens.
+keyframes with different values, the animation happens.
 
 
 .. image:: img/robisplash_anim_editor_keyframe_2.png
 .. image:: img/robisplash_anim_editor_keyframe_2.png