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@@ -40,7 +40,7 @@ In **Project > Project Settings**, under **Input Devices > Pointing**, enable
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We also want to ensure that the game scales consistently on different-sized screens,
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so in the project settings go to **Display**, then click on **Window**. In the **Stretch**
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-options, set **Mode** to ``2d``" and **Aspect** to ``keep``.
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+options, set **Mode** to ``2d`` and **Aspect** to ``keep``.
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Since we are already in the **Window** settings, we should also set under **Handheld**
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the **Orientation** to ``portrait``.
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