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@@ -62,8 +62,10 @@ The only required placeholders are:
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The following optional placeholders will enable some extra features in your custom HTML template.
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- ``$GODOT_PROJECT_NAME``:
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- The project name as defined in the Project Settings. It is a good idea to use it as a ``<title>``
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- in your template.
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+ The project name as defined in the
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+ :ref:`Name <class_ProjectSettings_property_application/config/name>` setting
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+ in **Project Settings > Application > Config**.
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+ It is a good idea to use it as a ``<title>`` in your template.
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- ``$GODOT_HEAD_INCLUDE``:
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A custom string to include in the HTML document just before the end of the ``<head>`` tag. It
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@@ -72,7 +74,14 @@ The following optional placeholders will enable some extra features in your cust
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HTML ``head`` element from the Godot Editor, e.g. for different Web export presets.
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- ``$GODOT_SPLASH``:
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- Path to an image used as the boot splash as defined in the Project Settings.
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+ The path to the image used as the boot splash as defined in the
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+ :ref:`Image <class_ProjectSettings_property_application/boot_splash/image>` setting
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+ in **Project Settings > Application > Boot Splash**.
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+
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+- ``$GODOT_SPLASH_COLOR``
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+ The splash screen background color as defined in the
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+ :ref:`BG Color <class_ProjectSettings_property_application/boot_splash/bg_color>` setting
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+ in **Project Settings > Application > Boot Splash**, converted to a hex color code.
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When the custom page is ready, it can be selected in the export options under the *Html / Custom Html Shell*
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section.
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