- Added xform and xform_inv's change to use * operator. - Provided better details on the changes.
@@ -437,6 +437,7 @@ table to find its new name.
- Shortcut's ``is_valid()`` is now ``has_valid_event()``.
- TileMap's ``world_to_map()`` is now ``local_to_map()``.
- TileMap's ``map_to_world()`` is now ``map_to_local()``.
+- Transform2D's ``xform()`` is ``mat * vec`` and ``xform_inv()`` is ``vec * mat``.
**Properties**