Browse Source

Merge pull request #10826 from NNate1/getting-started-3d-game-character-animation-new-library

Update wording in "First 3D Game -> Character Animation"
Matthew 4 months ago
parent
commit
e58e30aeae
1 changed files with 1 additions and 1 deletions
  1. 1 1
      getting_started/first_3d_game/09.adding_animations.rst

+ 1 - 1
getting_started/first_3d_game/09.adding_animations.rst

@@ -266,7 +266,7 @@ Open the *Player* scene, select the AnimationPlayer node and then click on
 (two small squares) alongside the *float* animation. Click OK to close the window.
 (two small squares) alongside the *float* animation. Click OK to close the window.
 
 
 Then open ``mob.tscn``, create an :ref:`AnimationPlayer <class_AnimationPlayer>` child
 Then open ``mob.tscn``, create an :ref:`AnimationPlayer <class_AnimationPlayer>` child
-node and select it. Click **Animation > Manage Animations**, then **Add Library**. You
+node and select it. Click **Animation > Manage Animations**, then **New Library**. You
 should see the message "Global library will be created." Leave the text field blank and
 should see the message "Global library will be created." Leave the text field blank and
 click OK. Click the *Paste* icon (clipboard) and it should appear in the window. Click OK
 click OK. Click the *Paste* icon (clipboard) and it should appear in the window. Click OK
 to close the window.
 to close the window.