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@@ -335,9 +335,9 @@ Here's the list of available annotations:
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+------------------------------+---------------------------------------------------------------------------------------------------+
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| ``@tool`` | Enable the `Tool mode`_. |
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+------------------------------+---------------------------------------------------------------------------------------------------+
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-| ``@onready`` | Defer initialization of variable until the node is in the tree, See `Onready annotation`_). |
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+| ``@onready`` | Defer initialization of variable until the node is in the tree. See `Onready annotation`_. |
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+------------------------------+---------------------------------------------------------------------------------------------------+
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-| ``@icon(path)`` | Set the class icon to show in editor. To be used together with the ``class_name`` keyword |
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+| ``@icon(path)`` | Set the class icon to show in editor. To be used together with the ``class_name`` keyword. |
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+------------------------------+---------------------------------------------------------------------------------------------------+
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| ``@master`` | RPC modifiers. See :ref:`high-level multiplayer docs <doc_high_level_multiplayer>`. |
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| | |
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@@ -480,9 +480,9 @@ GDScript also supports :ref:`doc_gdscript_printf`.
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:ref:`StringName <class_StringName>`
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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-Immutable strings that allows only one instance of each name. They are slower to
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-create and may result in waiting for locks when multithreading. But they are
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-very fast to compare which makes good candidates for dictionary keys.
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+An immutable string that allows only one instance of each name. They are slower to
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+create and may result in waiting for locks when multithreading. In exchange, they're
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+very fast to compare, which makes them good candidates for dictionary keys.
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:ref:`NodePath <class_NodePath>`
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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@@ -503,7 +503,7 @@ accessed as an array.
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Same as a Vector2 but the components are integers. Useful for representing
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-items in a grid.
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+items in a 2D grid.
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:ref:`Rect2 <class_Rect2>`
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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