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Merge pull request #1298 from GetLocalPlayer/patch-3

Update ui_introduction_to_the_ui_system.rst
Max Hilbrunner 7 years ago
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e5f0cb2e85

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getting_started/step_by_step/ui_introduction_to_the_ui_system.rst

@@ -77,7 +77,7 @@ It seems similar to the Sprite node but it offers multiple scaling modes.
 Set the Stretch Mode property to change its behaviour:
 Set the Stretch Mode property to change its behaviour:
 
 
 - ``Scale On Expand (compat)`` scales the texture to fit the node’s bounding rectangle, only if ``expand`` property is ``true``; otherwise, it behaves like ``Keep`` mode. Default mode for backwards compatibility.
 - ``Scale On Expand (compat)`` scales the texture to fit the node’s bounding rectangle, only if ``expand`` property is ``true``; otherwise, it behaves like ``Keep`` mode. Default mode for backwards compatibility.
-- ``Sacle`` scales the texture to fit the node’s bounding rectangle
+- ``Scale`` scales the texture to fit the node’s bounding rectangle
 - ``Tile`` makes the texture repeat, but it won't scale
 - ``Tile`` makes the texture repeat, but it won't scale
 -  ``Keep`` and ``Keep Centered`` force the texture to remain at its
 -  ``Keep`` and ``Keep Centered`` force the texture to remain at its
    original size, in the top left corner or the center of the frame
    original size, in the top left corner or the center of the frame