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@@ -42,7 +42,7 @@ Technical contributions
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- **Report bugs & other issues**
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As active users of the engine, you are better equipped to identify bugs and other issues than anyone else.
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- To let us know about your findings, fill out `this bug report form <https://github.com/godotengine/godot/issues/new/choose>`_ on our GitHub.
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+ To let us know about your findings, fill out this `bug report form <https://github.com/godotengine/godot/issues/new/choose>`_ on our GitHub.
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Make sure to include as much information as possible to ensure these issues can easily be reproduced by others.
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If you are interested in helping fix those problems you discovered, you may also join the `bugsquad <https://chat.godotengine.org/channel/bugsquad>`_!
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@@ -52,7 +52,7 @@ Technical contributions
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by opening a copy of your project in them and checking what problems this introduces or maybe even solves.
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Make sure to have a backup ready, since this can produce irreversible changes.
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- Find recent development versions `here <https://godotengine.org/download/preview/>`_
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+ Find recent `development versions <https://godotengine.org/download/preview/>`_ directly on our download page, or linked in their own blog posts.
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- **Contribute Engine Code (mainly C++)**
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The engine development is mainly coordinated on our `Contributor RocketChat <https://chat.godotengine.org/>`_,
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@@ -68,9 +68,8 @@ Technical contributions
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- **Review Code Contributions**
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All pull requests need to be thoroughly reviewed before they can be merged into the master branch.
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Help us get a headstart by participating in the code review process.
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- .. where should devs go to join these efforts?
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- Read more about our **style guide and other requirements**: :ref:`doc_pr_review_guidelines`
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+ To get started, chose any `open pull request <https://github.com/godotengine/godot/pulls>`_ and reference our **style guide**: :ref:`doc_pr_review_guidelines`
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- **Write Plugins (GDScript, C#, & more)**
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Community addons are not directly included in the core engine download or repository, yet they provide essential quality of life upgrades for your fellow game developers.
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@@ -80,7 +79,7 @@ Technical contributions
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- **Demo projects (GDScript, C#, and making Assets)**
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We provide new users with `demo projects <https://github.com/godotengine/godot-demo-projects/>`_ so they can quickly test new features or get familiar with the engine in the first place.
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At industry events, we might even exhibit these demo projects to showcase what Godot can do!
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- Help improve existing projects or supply your own to be added to the pool, and join `this channel <https://chat.godotengine.org/channel/demo-content>`_ in the Contributor RocketChat to talk about it.
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+ Help improve existing projects or supply your own to be added to the pool, and join the `demo channel <https://chat.godotengine.org/channel/demo-content>`_ in the Contributor RocketChat to talk about it.
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- **Documentation**
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The documentation is one of the most essential parts of any tech project, yet the need to document new features and substantial changes often gets overlooked.
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@@ -88,8 +87,7 @@ Technical contributions
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- **Translations (spoken languages other than English)**
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Are you interested in making the Godot Engine more accessible to non-English speakers?
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- Community-translations are hosted `here <https://hosted.weblate.org/projects/godot-engine/godot/>`_.
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-
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+ Contribute to our `community-translations <https://hosted.weblate.org/projects/godot-engine/godot/>`_.
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Community support
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