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Make links to HTML and AndroidManifest templates point to 3.1 branch

Rémi Verschelde 6 years ago
parent
commit
ea95b8e5eb

+ 1 - 1
development/cpp/creating_android_modules.rst

@@ -265,7 +265,7 @@ the project folder inside the module directory and configure it:
 
 
 As of this writing, Godot uses minsdk 18 and target sdk 27. If this ever
 As of this writing, Godot uses minsdk 18 and target sdk 27. If this ever
 changes, it should be reflected in the manifest template:
 changes, it should be reflected in the manifest template:
-`AndroidManifest.xml.template <https://github.com/godotengine/godot/blob/master/platform/android/AndroidManifest.xml.template>`__
+`AndroidManifest.xml.template <https://github.com/godotengine/godot/blob/3.1/platform/android/AndroidManifest.xml.template>`__
 
 
 Then, add the module folder to the project:
 Then, add the module folder to the project:
 
 

+ 2 - 2
tutorials/platform/customizing_html5_shell.rst

@@ -9,7 +9,7 @@ the final web presentation and behavior. The path to the custom HTML page is
 specified in the export options as ``Html/Custom Html Shell``.
 specified in the export options as ``Html/Custom Html Shell``.
 
 
 The default HTML page is available in the Godot Engine repository at
 The default HTML page is available in the Godot Engine repository at
-`/misc/dist/html/full-size.html <https://github.com/godotengine/godot/blob/master/misc/dist/html/full-size.html>`__.
+`/misc/dist/html/full-size.html <https://github.com/godotengine/godot/blob/3.1/misc/dist/html/full-size.html>`__.
 Some simple use-cases where customizing the default page is useful include:
 Some simple use-cases where customizing the default page is useful include:
 
 
  - Loading files from a different directory
  - Loading files from a different directory
@@ -20,7 +20,7 @@ Some simple use-cases where customizing the default page is useful include:
    the file system later
    the file system later
  - Passing custom "command line" arguments, e.g. ``-s`` to start a MainLoop script
  - Passing custom "command line" arguments, e.g. ``-s`` to start a MainLoop script
 
 
-Another sample HTML page is available at `/misc/dist/html/fixed-size.html <https://github.com/godotengine/godot/blob/master/misc/dist/html/fixed-size.html>`__.
+Another sample HTML page is available at `/misc/dist/html/fixed-size.html <https://github.com/godotengine/godot/blob/3.1/misc/dist/html/fixed-size.html>`__.
 This page uses a fixed size canvas with an output widget below. However, the
 This page uses a fixed size canvas with an output widget below. However, the
 F12 browser console should be preferred as it can display additional
 F12 browser console should be preferred as it can display additional
 information, such as WebGL errors.
 information, such as WebGL errors.