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Merge pull request #7775 from emmanuel-ferdman/wip

fix: update location of `node_3d_editor_gizmos.cpp`
Max Hilbrunner 1 year ago
parent
commit
eb9fe16086

+ 1 - 1
contributing/development/editor/introduction_to_editor_development.rst

@@ -52,7 +52,7 @@ Some important files in the editor are:
   The 2D editor viewport and related functionality (toolbar at the top, editing modes, overlaid helpers/panels, …).
   The 2D editor viewport and related functionality (toolbar at the top, editing modes, overlaid helpers/panels, …).
 - `editor/plugins/node_3d_editor_plugin.cpp <https://github.com/godotengine/godot/blob/master/editor/plugins/node_3d_editor_plugin.cpp>`__:
 - `editor/plugins/node_3d_editor_plugin.cpp <https://github.com/godotengine/godot/blob/master/editor/plugins/node_3d_editor_plugin.cpp>`__:
   The 3D editor viewport and related functionality (toolbar at the top, editing modes, overlaid panels, …).
   The 3D editor viewport and related functionality (toolbar at the top, editing modes, overlaid panels, …).
-- `editor/node_3d_editor_gizmos.cpp <https://github.com/godotengine/godot/blob/master/editor/node_3d_editor_gizmos.cpp>`__:
+- `editor/plugins/node_3d_editor_gizmos.cpp <https://github.com/godotengine/godot/blob/master/editor/plugins/node_3d_editor_gizmos.cpp>`__:
   Where the 3D editor gizmos are defined and drawn.
   Where the 3D editor gizmos are defined and drawn.
   This file doesn't have a 2D counterpart as 2D gizmos are drawn by the nodes themselves.
   This file doesn't have a 2D counterpart as 2D gizmos are drawn by the nodes themselves.