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Merge pull request #9121 from BastiaanOlij/openxr_vendor_plugin_fix

OpenXR: Add a note about the vendor plugin
Matthew il y a 1 an
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1 fichiers modifiés avec 6 ajouts et 0 suppressions
  1. 6 0
      tutorials/xr/deploying_to_android.rst

+ 6 - 0
tutorials/xr/deploying_to_android.rst

@@ -62,6 +62,12 @@ Enable the **GodotOpenXRVendors** plugin.
 
 .. image:: img/xr_enable_vendors_plugin.webp
 
+.. note::
+    This is no longer required from vendors plugin 2.0.3 onwards as it now uses GDExtension.
+    The plugin will not be shown in this list.
+    You can verify it is installed correctly by checking if the export presets contain
+    the entries described below.
+
 Creating the export presets
 ---------------------------
 You will need to setup a separate export preset for each device, as each device will need its own loader included.