|
@@ -102,7 +102,7 @@ velocity. Replace the line starting with ``var velocity`` with the code below.
|
|
|
var velocity = Vector2.Zero;
|
|
|
if (Input.IsActionPressed("ui_up"))
|
|
|
{
|
|
|
- velocity = Vector2.Up.Rotated(Rotation) * Speed;
|
|
|
+ velocity = Vector2.Up.Rotated(Rotation) * _speed;
|
|
|
}
|
|
|
|
|
|
We initialize the ``velocity`` with a value of ``Vector2.ZERO``, another
|