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@@ -12,39 +12,32 @@ This guide provides an overview of Godot Engine from the viewpoint of a Unity us
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Differences
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-.. ##############################################################################################
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-.. ################## MODIFY THIS TABLE USING THIS URL : http://bit.ly/1tcxxJP ##################
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-.. ##############################################################################################
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-
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-
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-+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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-| | Unity | Godot |
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-+===================+======================================================================================================================================================================================================================================================================+================================================================================================================+
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-| Licence | proprietary | MIT Licence |
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-+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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-| OS (editor) | Windows, OSX, Linux (unofficial) | Windows, X11 (Linux, *BSD), Haiku, OSX |
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-+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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-| OS (export) | Desktop: Windows, Linux/SteamOS, OSX
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-Mobile: Android, iOS, WindowsPhone, Tizen,
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-Web: WebGL
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-Consoles: PS4, PSVita, XBoxOne, XBox360, WiiU, 3DS
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-VR: Occulus Rift, SteamVR, Google Cardboard, PlaystationVR, GearVR, HoloLens
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-TV: AndroidTV, Samsung SMARTTV, tvOS | Desktop: Windows, X11, OSX
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-Mobile: Android, iOS, Blackberry (deprecated)
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-Web: HTML5 (via emscripten, broken) |
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-+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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-| Scene system | Entity-Component System (ECS) (GameObject > Component). | Scene tree and nodes, allowing scenes to be nested and/or inherit other scenes |
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-+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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-| Third-party tools | Visual Studio or SharpEditor | Android SDK for Android export
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-External editors are possible |
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-+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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-| Killer features | | Live-editing
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-Signals
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-Animation tool
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-Shader graphs
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-GDScript
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-integrated debugger |
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-+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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+| | Unity | Godot |
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++===================+===================================================================================+================================================================================================================+
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+| License | proprietary | MIT License |
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++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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+| OS (editor) | Windows, OSX, Linux (unofficial) | Windows, X11 (Linux, *BSD), Haiku, OSX |
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++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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+| OS (export) | | Desktop: Windows, Linux/SteamOS, OSX | | Desktop: Windows, X11, OSX |
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+| | | Mobile: Android, iOS, Windows Phone, Tizen, | | Mobile: Android, iOS, Blackberry (deprecated) |
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+| | | Web: WebGL | | Web: HTML5 (via emscripten, broken) |
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+| | | Consoles: PS4, PS Vita, XBox One, XBox 360, WiiU, 3DS | |
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+| | | VR: Occulus Rift, SteamVR, Google Cardboard, Playstation VR, Gear VR, HoloLens | |
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+| | | TV: AndroidTV, Samsung SMARTTV, tvOS | |
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++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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+| Scene system | Entity-Component System (ECS) (GameObject > Component). | Scene tree and nodes, allowing scenes to be nested and/or inherit other scenes |
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++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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+| Third-party tools | Visual Studio or SharpEditor | | Android SDK for Android export |
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+| | | | External editors are possible |
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++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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+| Killer features | | Huge community | | Live-editing |
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+| | | Large assets store | | Signals |
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+| | | | Animation tool |
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+| | | | Shader graphs |
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+| | | | GDScript |
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+| | | | Integrated debugger |
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++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
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The editor
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The editor
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