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@@ -160,6 +160,6 @@ ones that look better for you:
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- Disable filtering for either the tileset texture or the entire image
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loader (see the :ref:`doc_managing_image_files` asset pipeline tutorial).
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- Enable pixel snap (set: "Scene > Project Settings >
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- rasterizer/uxe_pixel_snap" to true).
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+ Display/use_pixel_snap" to true).
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- Viewport Scaling can often help shrinking the map (see the
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:ref:`doc_viewports` tutorial).
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