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@@ -349,7 +349,7 @@ the ``_process`` function (make sure it's not indented under the `else`):
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complete. Using this value ensures that your movement will remain
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consistent even if the frame rate changes.
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-Click "Play Scene" (``F6``) and confirm you can move the player
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+Click "Play Scene" (:kbd:`F6`, :kbd:`Cmd + R` on macOS) and confirm you can move the player
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around the screen in all directions.
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.. warning:: If you get an error in the "Debugger" panel that says
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