|
@@ -1721,9 +1721,9 @@ the :ref:`Signal.connect() <class_Signal_method_connect>` method::
|
|
...
|
|
...
|
|
func _on_Character_health_changed(old_value, new_value):
|
|
func _on_Character_health_changed(old_value, new_value):
|
|
if old_value > new_value:
|
|
if old_value > new_value:
|
|
- progress_bar.modulate = Color.red
|
|
|
|
|
|
+ progress_bar.modulate = Color.RED
|
|
else:
|
|
else:
|
|
- progress_bar.modulate = Color.green
|
|
|
|
|
|
+ progress_bar.modulate = Color.GREEN
|
|
|
|
|
|
# Imagine that `animate` is a user-defined function that animates the
|
|
# Imagine that `animate` is a user-defined function that animates the
|
|
# bar filling up or emptying itself.
|
|
# bar filling up or emptying itself.
|