The keyboard shortcut to open the inbuilt class reference - `Shift F1` was not working in the editor. Instead `F1` was working, so I updated it.
@@ -29,7 +29,7 @@ general features, concepts, and how to use the editor, the reference is all
about using Godot's scripting API (Application Programming Interface). You can
access it both online and offline. We recommend browsing the reference offline,
from within the Godot editor. To do so, go to Help -> Search or press
-:kbd:`Shift F1`.
+:kbd:`F1`.
.. image:: img/manual_class_reference_search.png