|
@@ -80,20 +80,19 @@ encountered by users of that branch who cannot port complex projects to the new
|
|
|
major version. This is the case for the 2.1 branch, and will be the case for
|
|
|
the latest 3.x stable branch by the time Godot 4.0 is released.
|
|
|
|
|
|
-.. To add once 3.3 is released:
|
|
|
- | Godot 3.4 | Q2 or Q3 2021 | |supported| *Beta.* Receives new features as well as bug fixes while |
|
|
|
- | | | under development. |
|
|
|
-
|
|
|
+-------------+-------------------+--------------------------------------------------------------------------+
|
|
|
| **Version** | **Release date** | **Support level** |
|
|
|
+-------------+-------------------+--------------------------------------------------------------------------+
|
|
|
| Godot 4.0 | ~2021 (see below) | |unstable| *Current focus of development (unstable).* |
|
|
|
+-------------+-------------------+--------------------------------------------------------------------------+
|
|
|
-| Godot 3.3 | April 2021 | |supported| Receives bug, security and platform support fixes, as well |
|
|
|
-| | | as backwards-compatible usability enhancements. |
|
|
|
+| Godot 3.4 | Q2 or Q3 2021 | |supported| *Beta.* Receives new features as well as bug fixes while |
|
|
|
+| | | under development. |
|
|
|
++-------------+-------------------+--------------------------------------------------------------------------+
|
|
|
+| Godot 3.3 | April 2021 | |supported| Receives fixes for bugs, security and platform support |
|
|
|
+| | | issues, as well as backwards-compatible usability enhancements. |
|
|
|
+-------------+-------------------+--------------------------------------------------------------------------+
|
|
|
-| Godot 3.2 | January 2020 | |partial| Only critical, security and platform support fixes |
|
|
|
-| | | (last update: 3.2.3). |
|
|
|
+| Godot 3.2 | January 2020 | |eol| No longer supported as fully superseded by the compatible 3.3 |
|
|
|
+| | | release (last update: 3.2.3). |
|
|
|
+-------------+-------------------+--------------------------------------------------------------------------+
|
|
|
| Godot 3.1 | March 2019 | |partial| Only critical, security and platform support fixes |
|
|
|
| | | (last update: 3.1.2). |
|