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@@ -9,11 +9,11 @@ Animation supported:
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Multiple Actions For Single Object
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-In most games, one objects would have serveral animations to switch between.
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+In most games, one objects would have several animations to switch between.
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This addon have a support for exporting multiple actions all at once into
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a single AnimationPlayer and makes it easy to switch actions.
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-This worksflow makes use of blender nla_tracks. Here is a brief guide of how
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+This workflow makes use of blender nla_tracks. Here is a brief guide of how
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to use this feature:
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**1. Switch workspace to 'Dope Sheet'**
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@@ -57,7 +57,7 @@ Animation Mode
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Godot and Blender have different structure to store animation data.
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In Godot animation data is stored in an AnimationPlayer node, instead
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of in each animated node. In order to fix this inconsistence and still
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-make the animation play versatile, this addon has three aimation exporting
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+make the animation play versatile, this addon has three animation exporting
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modes.
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