Ran into this today - the docs are good but could use an actual example to confirm what they imply. Using a node name as a directory name is kind of odd - this would have helped me figure it out at a glance.
@@ -67,6 +67,11 @@ where:
* ``extension``: will indicate which language the template will apply to (it should be ``gd`` for GDScript or ``cs`` for C#)
+For example:
+
+- ``template_scripts/Node/smooth_camera.gd``
+- ``template_scripts/CharacterBody3D/platformer_movement.gd``
Default behaviour and overriding it
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