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@@ -24,7 +24,7 @@ Click Scene -> New Scene from the top menu and add the following nodes:
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Don't forget to set the children so they can't be selected, like you did with
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the Player scene.
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-Select the ``Mob`` node and set it's ``Gravity Scale``
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+Select the ``Mob`` node and set its ``Gravity Scale``
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property in the :ref:`RigidBody2D <class_RigidBody2D>`
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section of the inspector to ``0``.
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This will prevent the mob from falling downwards.
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