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@@ -14,8 +14,8 @@ optimized and without symbols, it would take some effort to find it.
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For this to work, you need to build the export templates from source,
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with that same key.
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-Step by step (Linux)
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---------------------
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+Step by step
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+------------
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1. Generate a 256bit AES key in HEX. You can use the aes-256-cbc variant from
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`this service <https://asecuritysite.com/encryption/keygen>`_.
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@@ -37,14 +37,17 @@ Step by step (Linux)
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You can generate the key without redirecting the output to a file, but
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that way you can minimize the risk of exposing the key.
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-
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2. Set this key as environment variable in the console that you will use to
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compile Godot, like this:
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- ::
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+ .. tabs::
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+ .. code-tab:: bash Linux/macOS
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export SCRIPT_AES256_ENCRYPTION_KEY="your_generated_key"
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+ .. code-tab:: bat Windows
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+
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+ set SCRIPT_AES256_ENCRYPTION_KEY=your_generated_key
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3. Compile Godot export templates and set them as custom export templates
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in the export preset options.
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