Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde 98e0adf5d8 Merge branch 'master' into 3.1 %!s(int64=6) %!d(string=hai) anos
  Chaosus baedff7992 Added missed desc for shader built-in overload (textureProjLod) %!s(int64=6) %!d(string=hai) anos
  Chaosus e6a0273027 Docs for local shader arrays %!s(int64=6) %!d(string=hai) anos
  Chris Bradfield 0f36c83a4e Merge pull request #2610 from Chaosus/update_shader_funcs %!s(int64=6) %!d(string=hai) anos
  Chaosus 87a636b335 Update shader datatypes %!s(int64=6) %!d(string=hai) anos
  Chaosus 9bfd4c400c Update shader built-ins %!s(int64=6) %!d(string=hai) anos
  Chaosus b784006512 Added information about shader constants %!s(int64=6) %!d(string=hai) anos
  Clay John d0eacac884 Added shading language differences to gles2 doc (#2237) %!s(int64=6) %!d(string=hai) anos
  Michael Alexsander Silva Dias 9096b74375 Fix malformed table in "Shading language" page %!s(int64=6) %!d(string=hai) anos
  corrigentia 06b62c410c Fix punctuation and grammar in shading_language (#2119) %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde aa7a9f8675 Misc heading fixes %!s(int64=6) %!d(string=hai) anos
  clayjohn f93925b0ee overhauled shading reference %!s(int64=6) %!d(string=hai) anos