Hugo Locurcio
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0cbfd6fcd0
Fix shader `TIME` description to match how it actually works
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4 年之前 |
Hugo Locurcio
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8b65e6d4f5
Improve explanations around shader language's `TIME` variable
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4 年之前 |
Rémi Verschelde
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e337af304f
Merge branch 'master' into 3.2
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4 年之前 |
Beuc
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ab7c0a62fc
Clarify what UV means in CanvasItem shaders (#3933)
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5 年之前 |
Rémi Verschelde
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10f20b00cb
Merge branch 'master' into 3.2
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5 年之前 |
Hugo Locurcio
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d494d19dac
Remove trailing whitespace and irregular whitespace
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5 年之前 |
Pedro J. Estébanez
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a947d8ca1d
Document upcoming CI shader builtin MODULATE
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5 年之前 |
Pedro J. Estébanez
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10e2e31c88
Improve documentation about TIME CI shader builtin
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5 年之前 |
Yuri Sizov
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135b33b768
Replace British spelling and fix various typos
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5 年之前 |
Yuri Roubinsky
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e1d864c848
Rearrange description of shader built-in a bit
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5 年之前 |
Yuri Roubinsky
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7511bf7b4b
Removed invalid spaces in shader "TIME"
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5 年之前 |
Yuri Roubinsky
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f2f8c00909
Mark shader TIME as global built-in
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5 年之前 |
PouleyKetchoupp
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854185495c
Fixed code tags for true/false/null and a few property references
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5 年之前 |
azagaya
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e5ad91e603
Fix LIGHT_VEC description, and add SHADOW_VEC.
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5 年之前 |
clayjohn
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d66aed8cd9
update FRAGCOORD descriptions
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6 年之前 |
clayjohn
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79b5ad9d5b
reflect that SHADOW_COLOR is implemented
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6 年之前 |
Rémi Verschelde
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4f95bdba6e
Merge pull request #2160 from clayjohn/world_matrix_uniform
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6 年之前 |
clayjohn
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2522a78f60
fixed description of canvas item matrices
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6 年之前 |
clayjohn
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39c27eb93c
updated shader builtins from recent commits
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6 年之前 |
corrigentia
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57e651492b
Fix grammar and punctuation in canvas_item_shader
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6 年之前 |
Rémi Verschelde
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aa7a9f8675
Misc heading fixes
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6 年之前 |
clayjohn
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f93925b0ee
overhauled shading reference
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6 年之前 |