FeatherAntennae
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58e03e3afc
- Rebased on master
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2 years ago |
Pixdigit
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ef7dad0f4b
Replace legacy setget in tool tutorial (#7225)
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2 years ago |
Daniel Delgado
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db45a5378b
Fixed 'Reporting node configuration warnings' code snippet
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2 years ago |
Loregret
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d49e16c0c0
Update "Reporting node..." segment
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2 years ago |
Haoyu Qiu
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ff5fab13f4
Fix Autoload capitalization inconsistency
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2 years ago |
Raul Santos
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b319da3f07
Update some C# examples for 4.0 (#6693)
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2 years ago |
Hana
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9e90766a92
update c# class examples
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2 years ago |
Max Hilbrunner
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198393eec7
More Godot 4 rename fixes (#6315)
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2 years ago |
yed podtrzitko
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f4573fd49e
fix: replace invalid `World` references with `World3D`/ `World2D` (#6256)
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2 years ago |
Evanaellio
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3cb674285e
Fix references to the @tool annotation
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2 years ago |
Gilles
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e95f58e58d
Replace use of `rotation_degrees` in Running code in the editor (#6026)
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3 years ago |
Stephen Molyneaux
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e0dfdf96ce
Update mentions of "editor_hint" (#5589)
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3 years ago |
HoustonBass
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b3973b93a0
updating setget to godot 4 syntax (#5781)
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3 years ago |
Hugo Locurcio
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f6b4edcdae
Clarify purpose of `Node.owner` in Running code in the editor
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3 years ago |
Hugo Locurcio
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cfe29cdf72
Fix title underline being too short in Running code in the editor
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3 years ago |
SnailRhymer
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21246a9376
Update plugin tutorial to use @tool
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3 years ago |
Rémi Verschelde
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9a05eef561
4.0: Convert Sprite references to Sprite2D
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3 years ago |
Nathan Lovato
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5f6b7e7ece
Edit running_code_in_the_editor.rst
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4 years ago |
Hugo Locurcio
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6e6be9815d
Document node configuration warnings in Running code in the editor
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4 years ago |
Nathan Lovato
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32c87bf010
Move running_code_in_the_editor to plugins/
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4 years ago |