Commit History

Autor SHA1 Mensaxe Data
  Max Hilbrunner 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks %!s(int64=2) %!d(string=hai) anos
  Ryan Roden-Corrent cd0fad3bab Document array types. %!s(int64=2) %!d(string=hai) anos
  gomaproi c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) %!s(int64=2) %!d(string=hai) anos
  Kirito c1847892a3 Update `class_name` in Static typing in GDScript to follow style guide (#6821) %!s(int64=2) %!d(string=hai) anos
  Mara Huldra 66c620583f static_typing: Cyclic type dependencies and enums as types are now possible %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 024fedb0f3 Kinematic -> Character %!s(int64=2) %!d(string=hai) anos
  zacryol 35211f6002 Show example of casting get_node() for inferred static typing in style guide %!s(int64=3) %!d(string=hai) anos
  DeeJayLSP 931e3087c3 Change text to avoid use of first person in Static typing in GDScript (#4953) %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato 3665f22bab Edit the scripting section %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato 7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato 4272395ab7 Move scripting section to tutorials/ %!s(int64=4) %!d(string=hai) anos