Historique des commits

Auteur SHA1 Message Date
  tetrapod00 09156f2ee9 Add UPDATE comments to perishable information il y a 9 mois
  Max Hilbrunner ff46ea4407 Merge pull request #9777 from 0stam/is-not-conversion il y a 8 mois
  0stam 6ef6ad8a4c Use the newly introduced ``is not`` operator il y a 1 an
  tetrapod00 3bc5ea85af Remove references to 3.x minor versions il y a 9 mois
  Hugo Locurcio a878406e8d Clarify restrictions on nested array types in Static typing in GDScript il y a 10 mois
  Adriaan de Jongh 648388ecbd added section on common unsafe operations and their safe counterparts il y a 1 an
  Danil Alexeev 9eb7aa3f59 Update "Static typing in GDScript" page il y a 1 an
  Hugo Locurcio 8e4f72f3f4 Mention typing of `for` loop variable in Static typing in GDScript il y a 2 ans
  Max Hilbrunner 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks il y a 2 ans
  Ryan Roden-Corrent cd0fad3bab Document array types. il y a 2 ans
  gomaproi c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) il y a 2 ans
  Kirito c1847892a3 Update `class_name` in Static typing in GDScript to follow style guide (#6821) il y a 2 ans
  Mara Huldra 66c620583f static_typing: Cyclic type dependencies and enums as types are now possible il y a 2 ans
  Max Hilbrunner 024fedb0f3 Kinematic -> Character il y a 2 ans
  zacryol 35211f6002 Show example of casting get_node() for inferred static typing in style guide il y a 3 ans
  DeeJayLSP 931e3087c3 Change text to avoid use of first person in Static typing in GDScript (#4953) il y a 4 ans
  Nathan Lovato 3665f22bab Edit the scripting section il y a 4 ans
  Nathan Lovato 7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs il y a 4 ans
  Nathan Lovato 4272395ab7 Move scripting section to tutorials/ il y a 4 ans