Commit History

Autor SHA1 Mensaxe Data
  Hugo Locurcio 146182c1f2 Clarify the behavior of MeshInstance3D automatic instancing hai 5 meses
  tetrapod00 c4d3aa134a Standardize RST header syntax hai 8 meses
  aGuyWhoMadeGames e80dbb09fb Fix typo in "Optimizing 3D performance" hai 1 ano
  Hugo Locurcio df9bf74ca1 Update performance optimization pages for Godot 4.x %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 1b0310aa47 Fix typos and make CI a happy Gobot %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov 978a13bb0a Mark potentially outdated pages with a WIP warning %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 6e453527b1 Revamp global illumination documentation %!s(int64=3) %!d(string=hai) anos
  Nathan Lovato db4f7d1e68 Merge Multi-threading and Optimization into a new Performance section %!s(int64=4) %!d(string=hai) anos