Hugo Locurcio
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146182c1f2
Clarify the behavior of MeshInstance3D automatic instancing
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hai 5 meses |
tetrapod00
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c4d3aa134a
Standardize RST header syntax
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hai 8 meses |
aGuyWhoMadeGames
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e80dbb09fb
Fix typo in "Optimizing 3D performance"
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hai 1 ano |
Hugo Locurcio
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df9bf74ca1
Update performance optimization pages for Godot 4.x
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%!s(int64=2) %!d(string=hai) anos |
Max Hilbrunner
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1b0310aa47
Fix typos and make CI a happy Gobot
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%!s(int64=2) %!d(string=hai) anos |
Yuri Sizov
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978a13bb0a
Mark potentially outdated pages with a WIP warning
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%!s(int64=2) %!d(string=hai) anos |
Hugo Locurcio
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6e453527b1
Revamp global illumination documentation
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%!s(int64=3) %!d(string=hai) anos |
Nathan Lovato
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db4f7d1e68
Merge Multi-threading and Optimization into a new Performance section
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%!s(int64=4) %!d(string=hai) anos |