提交历史

作者 SHA1 备注 提交日期
  Hugo Locurcio 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization 2 月之前
  Hugo Locurcio 6c3cef80b3 Document typed dictionaries in GDScript 5 月之前
  tetrapod00 09156f2ee9 Add UPDATE comments to perishable information 9 月之前
  Max Hilbrunner ff46ea4407 Merge pull request #9777 from 0stam/is-not-conversion 8 月之前
  0stam 6ef6ad8a4c Use the newly introduced ``is not`` operator 1 年之前
  tetrapod00 3bc5ea85af Remove references to 3.x minor versions 9 月之前
  Hugo Locurcio a878406e8d Clarify restrictions on nested array types in Static typing in GDScript 10 月之前
  Adriaan de Jongh 648388ecbd added section on common unsafe operations and their safe counterparts 1 年之前
  Danil Alexeev 9eb7aa3f59 Update "Static typing in GDScript" page 1 年之前
  Hugo Locurcio 8e4f72f3f4 Mention typing of `for` loop variable in Static typing in GDScript 2 年之前
  Max Hilbrunner 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks 2 年之前
  Ryan Roden-Corrent cd0fad3bab Document array types. 2 年之前
  gomaproi c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) 2 年之前
  Kirito c1847892a3 Update `class_name` in Static typing in GDScript to follow style guide (#6821) 2 年之前
  Mara Huldra 66c620583f static_typing: Cyclic type dependencies and enums as types are now possible 2 年之前
  Max Hilbrunner 024fedb0f3 Kinematic -> Character 2 年之前
  zacryol 35211f6002 Show example of casting get_node() for inferred static typing in style guide 3 年之前
  DeeJayLSP 931e3087c3 Change text to avoid use of first person in Static typing in GDScript (#4953) 4 年之前
  Nathan Lovato 3665f22bab Edit the scripting section 4 年之前
  Nathan Lovato 7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs 4 年之前
  Nathan Lovato 4272395ab7 Move scripting section to tutorials/ 4 年之前