Commit History

Autor SHA1 Mensaxe Data
  Hugo Locurcio a3b5a1e349 Use a separate GitHub Actions workflow to build offline documentation (#4733) %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio af70bff503 Pin sphinx-tabs to 1.3.0 to workaround instant search regression %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio 986260b38f Update readthedocs-sphinx-search to 0.1.0 %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio ed216f629d Document how to avoid light leaks in GI Probes (#4784) %!s(int64=4) %!d(string=hai) anos
  31 c8bc1d18ab Fix C# IntersectRay usage: 'exclude' is a Godot Array (#4785) %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato 8e98c71c9e Merge pull request #4399 from Calinou/tutorials-update-game-development-center %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio e01a520e78 Document workaround for running a project with a ZIP data pack %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio e109a07a60 Add a FAQ item about why Godot aims to keep its core feature set small %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 91d800a488 Merge pull request #4770 from akien-mga/3.2-remove-3.2.4-pages %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde e0e14e9435 Remove documentation specific to 3.2.4 (now 3.3, in its own branch) %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 9eba7649e1 Update copyrights to 2021 %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio fb7276b3bb Improve documentation around exporting projects %!s(int64=4) %!d(string=hai) anos
  Paul Joannon efb87c31fb add c# code to 2d-sprite-animation page %!s(int64=4) %!d(string=hai) anos
  TechnoPorg d87fa5e941 Add C# code examples for HTTPClient and HTTPRequest %!s(int64=4) %!d(string=hai) anos
  skyace65 db822fbf39 Add code example for weakref %!s(int64=4) %!d(string=hai) anos
  Paul Joannon 29b6d82e4f add C# code tabs to pages under tutorials/audio %!s(int64=4) %!d(string=hai) anos
  Emily 8a3fa1daee Add a 16-tile template to the 3x3 minimal section of the Using tilemaps page (#4746) %!s(int64=4) %!d(string=hai) anos
  Johannes Witt 00710cd7e5 Update Sphinx to 3.5.2, sphinx_rtd_theme to 0.5.1 and sphinx-tabs to 2.1.0 (#4572) %!s(int64=4) %!d(string=hai) anos
  Matthew 226b44d3a7 Add information on onready annotation to C# differences page (#4565) %!s(int64=4) %!d(string=hai) anos
  CssTeja 5f37360f38 Fix three typos %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 5565430e6f Merge pull request #4764 from 31/csharp-setup-3.2-port %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 66b0aff1d9 Improve C# setup instructions %!s(int64=4) %!d(string=hai) anos
  Fabio Colella 8664b97135 Fix `:ref:` link typo in C# basics (#4552) %!s(int64=4) %!d(string=hai) anos
  Ivan Shakhov 58471b34f9 Update external editors prerequisites to match Godot 3.2.3+ %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio 6c87f04926 Add Open Graph tags for better link preview on social media %!s(int64=4) %!d(string=hai) anos
  bogdasar1985 0175c3e4fe Use "code editor" instead of "IDE" to refer to Visual Studio Code (#4760) %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 3cc907b03c Rewrite release policy to clarify versioning and include 3.3 %!s(int64=4) %!d(string=hai) anos
  zacryol b9160ec39e Fix description of `randfn()` in Random number generation (#4759) %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio d1ecbbc3fb Fix syntax error in the `randi_range()` example in the RNG tutorial %!s(int64=5) %!d(string=hai) anos
  Nathan Lovato be239920ea Edit random_numbers.rst %!s(int64=5) %!d(string=hai) anos