Commit History

Autor SHA1 Mensaxe Data
  tetrapod00 09156f2ee9 Add UPDATE comments to perishable information hai 9 meses
  Max Hilbrunner ff46ea4407 Merge pull request #9777 from 0stam/is-not-conversion hai 9 meses
  0stam 6ef6ad8a4c Use the newly introduced ``is not`` operator hai 1 ano
  tetrapod00 3bc5ea85af Remove references to 3.x minor versions hai 10 meses
  Hugo Locurcio a878406e8d Clarify restrictions on nested array types in Static typing in GDScript hai 10 meses
  Adriaan de Jongh 648388ecbd added section on common unsafe operations and their safe counterparts hai 1 ano
  Danil Alexeev 9eb7aa3f59 Update "Static typing in GDScript" page hai 1 ano
  Hugo Locurcio 8e4f72f3f4 Mention typing of `for` loop variable in Static typing in GDScript %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks %!s(int64=2) %!d(string=hai) anos
  Ryan Roden-Corrent cd0fad3bab Document array types. %!s(int64=2) %!d(string=hai) anos
  gomaproi c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) %!s(int64=2) %!d(string=hai) anos
  Kirito c1847892a3 Update `class_name` in Static typing in GDScript to follow style guide (#6821) %!s(int64=2) %!d(string=hai) anos
  Mara Huldra 66c620583f static_typing: Cyclic type dependencies and enums as types are now possible %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 024fedb0f3 Kinematic -> Character %!s(int64=2) %!d(string=hai) anos
  zacryol 35211f6002 Show example of casting get_node() for inferred static typing in style guide %!s(int64=3) %!d(string=hai) anos
  DeeJayLSP 931e3087c3 Change text to avoid use of first person in Static typing in GDScript (#4953) %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato 3665f22bab Edit the scripting section %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato 7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato 4272395ab7 Move scripting section to tutorials/ %!s(int64=4) %!d(string=hai) anos