Commit History

Autor SHA1 Mensaxe Data
  A Thousand Ships 92cd36b50e Various grammar and spelling fixes hai 4 meses
  tetrapod00 c4d3aa134a Standardize RST header syntax hai 10 meses
  tetrapod00 6afebce86f Document CURRENT_RENDERER built-in shader define hai 11 meses
  tetrapod00 5994348764 Change all usages of "run-time" to "runtime" hai 11 meses
  Chaosus e3af8aa69b Add `#error` shader preprocessor directive description hai 1 ano
  Johan Aires Rastén d3f86dc941 Add concatenation to shader preprocessor %!s(int64=2) %!d(string=hai) anos
  bitsawer b3db4c16b4 Update pygments to 2.15.1 and restore fixed shader syntax highlighting %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 292804554e Merge pull request #6974 from hmans/improve-shader-include-docs %!s(int64=2) %!d(string=hai) anos
  Hendrik Mans 57a1bce6e2 Fix typo ("blackslash") on shader preprocessor page %!s(int64=2) %!d(string=hai) anos
  Hendrik Mans 6360ebc73c Improve shader #include documentation %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov 9473b6c9e3 Enable error reporting on the CI and address the remaining errors %!s(int64=2) %!d(string=hai) anos
  bitsawer e59dda20ea Improve the Shader preprocessor documentation (#6803) %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio f46c850908 Clarify behavior with `#define` and semicolons in Shader preprocessor %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio a47366b378 Clarify `#undef` behavior on non-existing defines in Shader preprocessor %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov c337204562 Fix formatting issues reported by the builder %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio e2313a8395 Improve Shader preprocessor documentation (#6563) %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky a961efbc75 Remove incorrect sentence from shader preprocessor. %!s(int64=3) %!d(string=hai) anos
  Yuri Rubinsky 9bda182c03 Add docs for shader preprocessor %!s(int64=3) %!d(string=hai) anos