Max Hilbrunner
|
b51b722041
Merge pull request #5723 from Calinou/update-list-of-features-3.4
|
3 年之前 |
Hugo Locurcio
|
78d319feec
Link to transparency sorting limitations page in Spatial shaders (#5741)
|
3 年之前 |
Clay John
|
9eeda38b60
Merge pull request #5735 from Calinou/environment-improve-tonemap-3.4
|
3 年之前 |
Hugo Locurcio
|
69c118cc41
Fix 2D optimization section in the Performance toctree (#5742)
|
3 年之前 |
Haoyu Qiu
|
9ce1cb6813
Remove excess backtick in VR starter tutorial (#5737)
|
3 年之前 |
Hugo Locurcio
|
0fb2e20d4b
Improve third-party information in Complying with licenses (#5734)
|
3 年之前 |
Hugo Locurcio
|
6de1b139a0
Improve tonemapping description in Environment and post-processing
|
3 年之前 |
Hugo Locurcio
|
7604b70087
Add tips for transparency sorting issues in 3D rendering limitations (#5726)
|
3 年之前 |
Hugo Locurcio
|
0d2fe64558
Add a note about fuzzy strings in Localization using gettext
|
3 年之前 |
Max Hilbrunner
|
6ffeef7380
Merge pull request #5718 from Calinou/gdscript-advanced-pass-value-reference
|
3 年之前 |
Hugo Locurcio
|
7d9d3be81b
Update list of features for Godot 3.4
|
3 年之前 |
Hugo Locurcio
|
6a3e6acde3
Clarify that Pool*Arrays are passed by value in Advanced GDScript
|
3 年之前 |
Wojtek Kubiak
|
b40657be00
Add Xbox Series X/S support by Pineapple Works (#5714)
|
3 年之前 |
Vladimir Panteleev
|
c7ef8a735b
Remove outdated note about Very Sleepy (#5710)
|
3 年之前 |
rossunger
|
ca2de3306b
Add explanation: why we use Node and not Node2D (#5530)
|
3 年之前 |
Ricardo Buring
|
3179f26bf3
Update mentions of cylinder shape support for Godot 3.4 (#5697)
|
3 年之前 |
David Jaquay
|
ebd831d6c0
Update theme overrides section for Godot 3.4 in Score and replay (#5699)
|
3 年之前 |
Sander Vanhove
|
9474d433c4
Add link to Asset Library to submission guide (#5678)
|
3 年之前 |
Hugo Locurcio
|
f36e66cf71
Fix toctree expand icon colors and margins in the theme
|
3 年之前 |
Max Hilbrunner
|
40133c81a3
Update CSS for new sphinx-tabs version
|
4 年之前 |
Hugo Locurcio
|
554a1a882c
Mention that FBX support is partial in List of features
|
3 年之前 |
Harmony Honey
|
0a1bef0dd0
Add missing `onready` for NodePath usage in GDScript exports (#5694)
|
3 年之前 |
Ricardo Buring
|
56da3e1628
Your first 2D game: Remove old link (#5687)
|
3 年之前 |
Ricardo Buring
|
1e8ccb9b7a
Your first 2D game: Set the physics parameters of the mob before adding it to the scene tree (#5688)
|
3 年之前 |
Zazucki
|
e48d69a1f8
Update link to Harvard CS50 and fix book author name (#5680)
|
3 年之前 |
Zazucki
|
d7df95b163
Update Harvard CS50 link to latest version (#5679)
|
3 年之前 |
Zazucki
|
5357cbbfc0
Clarify the name of the menu action to add a node in Signals (#5684)
|
3 年之前 |
Haoyu Qiu
|
999dd2ad8a
Fix section header markup (#5683)
|
3 年之前 |
dependabot[bot]
|
0150514670
Bump sphinx-tabs from 3.2.0 to 3.3.0 (#5672)
|
3 年之前 |
Leona 'leo' Gottfried
|
b0a50f1d0e
Fix non-unique Sphinx name in Getting Started (#5597)
|
3 年之前 |