Commit History

Autor SHA1 Mensaxe Data
  Hugo Locurcio aec34d67ad Mention renderer limitations in Resolution scaling hai 6 meses
  tetrapod00 c4d3aa134a Standardize RST header syntax hai 8 meses
  tetrapod00 5994348764 Change all usages of "run-time" to "runtime" hai 9 meses
  Hugo Locurcio 8307505c29 Fix missing texture mipmap bias formula in Resolution scaling hai 1 ano
  Hugo Locurcio 8373007666 Document AMD FidelityFX Super Resolution 2.2 support hai 1 ano
  Andrew Jakubowicz ac79471242 Fix typo in resolution_scaling.rst %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 3dfbfbf381 Add links to demo projects where relevant (#6874) %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov 6115f9bef9 Merge pull request #6773 from Calinou/update-list-of-features-4.0.rc1 %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 8b0c550e2a Add a page on variable rate shading (VRS) %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 8dc01d24dc Update List of features for Godot 4.0.rc1 %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio c2f173cb8c Add a page on 3D resolution scaling (#6331) %!s(int64=2) %!d(string=hai) anos