|  tetrapod00 | 6f0e3bcfaf
							
							Fix usage of source_color with hint_depth_texture | 10 kuukautta sitten | 
				
					
						|  tetrapod00 | 389891b9bc
							
							Add multiple renderer support to Advanced Postprocessing | 11 kuukautta sitten | 
				
					
						|  Matthew | 4d42b74ebc
							
							Merge pull request #9766 from tetrapod00/advanced-postprocessing-example | 1 vuosi sitten | 
				
					
						|  Sam Freed | 689cc55682
							
							Fix out of date comment about depth buffer | 1 vuosi sitten | 
				
					
						|  tetrapod00 | d49dfae4c7
							
							Add example to advanced_postprocessing.rst | 1 vuosi sitten | 
				
					
						|  tetrapod00 | f48748a05c
							
							Fix compile error in advanced_postprocessing.rst | 1 vuosi sitten | 
				
					
						|  Hugo Locurcio | fdf310da93
							
							Recommend `unshaded` render mode for quad in Advanced post-processing | 1 vuosi sitten | 
				
					
						|  clayjohn | a6a976b648
							
							Add note about reverse z and update post processing doc to work with reverse z | 1 vuosi sitten | 
				
					
						|  skyace65 | 3e734afb43
							
							Remove outdated references to other tutorial | 1 vuosi sitten | 
				
					
						|  Aaron Franke | 3407328860
							
							Fix typos: "modelling" -> "modeling" | 2 vuotta sitten | 
				
					
						|  Tom McLean | 78b978c9bd
							
							Fix references to DEPTH_TEXTURE and SCREEN_TEXTURE (#7119) | 2 vuotta sitten | 
				
					
						|  Clay John | c591c416e2
							
							Mention the need for Flip Faces when using QuadMesh for post-processing (#6818) | 2 vuotta sitten | 
				
					
						|  Max Hilbrunner | 198393eec7
							
							More Godot 4 rename fixes (#6315) | 3 vuotta sitten | 
				
					
						|  Jiri Suchan | 3370ef2ef9
							
							fix: rename ViewportContainer to SubViewportContainer | 3 vuotta sitten | 
				
					
						|  nevarek | b11c1b1f70
							
							Update names of shader matrix built-ins in Advanced post-processing (#5713) | 3 vuotta sitten | 
				
					
						|  Hugo Locurcio | 4ba5a42f9c
							
							Fix NDC coordinates for Vulkan in Advanced post-processing | 4 vuotta sitten | 
				
					
						|  Nathan Lovato | ad4c479d68
							
							Rename shading section into shaders | 5 vuotta sitten |