Commit History

Autor SHA1 Mensaxe Data
  Max Hilbrunner e651c33933 Merge pull request #5896 from skyace65/NavigationUpdate %!s(int64=3) %!d(string=hai) anos
  Moté 45529c2c3b Update Godot Kotlin link to point to newer implementation (#5921) %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 209bbbfa50 Sync paragraph with `master` in First 3D game - Animating the mobs %!s(int64=3) %!d(string=hai) anos
  Lucky 24854ec062 Fix typo in First 3D game - Animating the mobs (#5913) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 880e2201a0 Release policy: Q2 is over, 3.5 should be released in July %!s(int64=3) %!d(string=hai) anos
  Douglas Leão 7ed441c099 Fix image link in Internationalizing games (#5899) %!s(int64=3) %!d(string=hai) anos
  Evan 9ad2043126 Improve title of 3D text for descriptive navigation (#5897) %!s(int64=3) %!d(string=hai) anos
  skyace65 8ca560ec81 Update navigation page (3.5) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 236059d6aa classref: Sync with current 3.5 branch (928c48888) %!s(int64=3) %!d(string=hai) anos
  Avicenna d028e22d9f Fix `websocket_url` on the minimal WebSocket client example (#5885) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde c2651cd353 classref: Sync with current 3.5 branch (5478afdb1) %!s(int64=3) %!d(string=hai) anos
  and-rad fd81764bf6 Improve side-aligned image positioning (#5876) %!s(int64=3) %!d(string=hai) anos
  rafascar db582ac562 Fix typo on Exporting to macOS (#5878) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 92c0dee7c2 Merge pull request #5864 from smix8/doc_meshlib_navmesh_img_3.5 %!s(int64=3) %!d(string=hai) anos
  Marius Wachtler 353278531c Always point to latest Pyston release on Compiling for Linux/*BSD (#5867) %!s(int64=3) %!d(string=hai) anos
  Raul Santos d32ab7e340 Fix C# connect signal for 3.x (#5865) %!s(int64=3) %!d(string=hai) anos
  smix8 bfe0286219 Update MeshLibrary navmesh setup image %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 9e1434d1c9 classref: Sync with current 3.5 branch (65368771) %!s(int64=3) %!d(string=hai) anos
  smix8 62fa96f033 Document MeshLibrary navmesh export (#5863) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 54c48abc17 Fix outdated comment about GDNative on HTML5 %!s(int64=3) %!d(string=hai) anos
  Andrew Rublyov ad117b0080 Add missing C# samples for the "Inspector plugins" page (#5829) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 9f9b6b69de Merge pull request #5849 from skyace65/GodotEditor %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 26c6f31625 Merge pull request #5847 from skyace65/3DText35 %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 9c2a10dc76 Point to stable branch of godot-headers in GDNative C example (#5846) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 95ae1de7d1 classref: Sync with current 3.5 branch (af8a02dd) %!s(int64=3) %!d(string=hai) anos
  skyace65 dcdd9212cb Update intro to editor for 3.5 %!s(int64=3) %!d(string=hai) anos
  skyace65 3bc1048ecf Document Label3D and text mesh (3.5) %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio f3f7deca85 Fix missing file extension in Exporting projects %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 8a09026b8d Clarify the expected output file extensions in Exporting projects %!s(int64=3) %!d(string=hai) anos
  Telmo "Trooper 72759722a1 Add exit condition to prevent thread from hanging in resource_queue.gd (#5833) %!s(int64=3) %!d(string=hai) anos