Commit History

Author SHA1 Message Date
  A Thousand Ships f382d171cc Add `thirdparty` as linter exception 1 year ago
  Nitwel 2704978dbd Entering transparent pipeline when reading ALPHA 1 year ago
  Alexey Puchkov a39df66736 Fix typo in Using NavigationServer tutorial page 1 year ago
  jsjtxietian b2599b7b86 Mention that user is responsible for POSITION value when it's written to anywhere in the shader 1 year ago
  Mitten Orvan 1d281f3c14 Document the possibility to enable custom pretty-printers in GDB 1 year ago
  Aaron Franke cd3eb626b0 Fix meaning of "scons" by itself in Introduction to the Buildsystem 1 year ago
  betalars 89f963850c fixing typo 1 year ago
  Bastiaan Olij 7f5c27dc72 Add a note to the vendor plugin info that it no longer needs to be enabled. 1 year ago
  skyace65 dff553aecc Add info on script template folders 1 year ago
  xXAdrXx 265e537b95 Add `CAMERA_VISIBLE_LAYERS` to spatial shader docs (#9244) 1 year ago
  melquiadess 5eb4355d66 Add a section on how to checkout a PR with git 1 year ago
  NormPlum ae38bfc90c Update gdscript_basics.rst 1 year ago
  Radiant 0214f6bc85 make mat4 consistent with vec4 (#9298) 1 year ago
  betalars ce2c48ab6a Provide instructions for resource change notifications in tools (#9283) 1 year ago
  Joel Kuntz 40a7154e4c Add note about class reference generated XML descriptions 1 year ago
  Benjiko99 2e22525fe1 Fix typo in docs 1 year ago
  JP 66507f7267 Fixed out of date binding syntax for `Signal.connect` 1 year ago
  Patrick Exner 314c9044e7 Replace ClassDB calls with available macros in GDExtension docs 1 year ago
  Mikael Hermansson c708b44431 Update the names of the export binaries 1 year ago
  Greg Cobb 2d4cd7f777 Add more information about VS and VS Code debugging (#9222) 1 year ago
  skyace65 f9947573e9 Merge branch 'DevDocsReadMe' of https://github.com/skyace65/godot-docs into DevDocsReadMe 1 year ago
  Mudkipze 3e50e984a6 Update PhysicsServer2D naming for C# in ray-casting.rst 1 year ago
  Danil Alexeev f810e958d5 GDScript: Clarify raw string literals documentation 1 year ago
  skyace65 27ac4ef125 Make "TextureRect" a link 1 year ago
  dawei-wang ebfaa41b66 Complete the example for "skip_vertex_transform" 1 year ago
  Jeff Magill 73a2f8385e Android export: special chars in passwords caveat 1 year ago
  Jan 24647901be Explicitly mention to which node should connect the signals (#9153) 1 year ago
  lena b8e65373cd docs: Clarify associativity of operators. (#9170) 1 year ago
  Ricardo Buring 509095d65f Clarify per-instance uniforms are not supported in the Compatibility renderer 1 year ago
  Billy Guzik 602a5a49ba More accurately describes what a Transform3D is 1 year ago