Commit History

Author SHA1 Message Date
  tetrapod00 09156f2ee9 Add UPDATE comments to perishable information 9 months ago
  Max Hilbrunner ff46ea4407 Merge pull request #9777 from 0stam/is-not-conversion 8 months ago
  0stam 6ef6ad8a4c Use the newly introduced ``is not`` operator 11 months ago
  tetrapod00 3bc5ea85af Remove references to 3.x minor versions 9 months ago
  Hugo Locurcio a878406e8d Clarify restrictions on nested array types in Static typing in GDScript 10 months ago
  Adriaan de Jongh 648388ecbd added section on common unsafe operations and their safe counterparts 1 year ago
  Danil Alexeev 9eb7aa3f59 Update "Static typing in GDScript" page 1 year ago
  Hugo Locurcio 8e4f72f3f4 Mention typing of `for` loop variable in Static typing in GDScript 2 years ago
  Max Hilbrunner 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks 2 years ago
  Ryan Roden-Corrent cd0fad3bab Document array types. 2 years ago
  gomaproi c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) 2 years ago
  Kirito c1847892a3 Update `class_name` in Static typing in GDScript to follow style guide (#6821) 2 years ago
  Mara Huldra 66c620583f static_typing: Cyclic type dependencies and enums as types are now possible 2 years ago
  Max Hilbrunner 024fedb0f3 Kinematic -> Character 2 years ago
  zacryol 35211f6002 Show example of casting get_node() for inferred static typing in style guide 3 years ago
  DeeJayLSP 931e3087c3 Change text to avoid use of first person in Static typing in GDScript (#4953) 4 years ago
  Nathan Lovato 3665f22bab Edit the scripting section 4 years ago
  Nathan Lovato 7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs 4 years ago
  Nathan Lovato 4272395ab7 Move scripting section to tutorials/ 4 years ago