Commit History

作者 SHA1 備註 提交日期
  Hugo Locurcio 146182c1f2 Clarify the behavior of MeshInstance3D automatic instancing 4 月之前
  tetrapod00 c4d3aa134a Standardize RST header syntax 7 月之前
  aGuyWhoMadeGames e80dbb09fb Fix typo in "Optimizing 3D performance" 1 年之前
  Hugo Locurcio df9bf74ca1 Update performance optimization pages for Godot 4.x 2 年之前
  Max Hilbrunner 1b0310aa47 Fix typos and make CI a happy Gobot 2 年之前
  Yuri Sizov 978a13bb0a Mark potentially outdated pages with a WIP warning 2 年之前
  Hugo Locurcio 6e453527b1 Revamp global illumination documentation 3 年之前
  Nathan Lovato db4f7d1e68 Merge Multi-threading and Optimization into a new Performance section 4 年之前