Hugo Locurcio
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146182c1f2
Clarify the behavior of MeshInstance3D automatic instancing
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4 月之前 |
tetrapod00
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c4d3aa134a
Standardize RST header syntax
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7 月之前 |
aGuyWhoMadeGames
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e80dbb09fb
Fix typo in "Optimizing 3D performance"
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1 年之前 |
Hugo Locurcio
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df9bf74ca1
Update performance optimization pages for Godot 4.x
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2 年之前 |
Max Hilbrunner
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1b0310aa47
Fix typos and make CI a happy Gobot
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2 年之前 |
Yuri Sizov
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978a13bb0a
Mark potentially outdated pages with a WIP warning
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2 年之前 |
Hugo Locurcio
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6e453527b1
Revamp global illumination documentation
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3 年之前 |
Nathan Lovato
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db4f7d1e68
Merge Multi-threading and Optimization into a new Performance section
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4 年之前 |