.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the CSGTorus.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_CSGTorus: CSGTorus ======== **Inherits:** :ref:`CSGPrimitive` **<** :ref:`CSGShape` **<** :ref:`VisualInstance` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Variables ---------------- .. _class_CSGTorus_inner_radius: - :ref:`float` **inner_radius** .. _class_CSGTorus_material: - :ref:`Material` **material** .. _class_CSGTorus_outer_radius: - :ref:`float` **outer_radius** .. _class_CSGTorus_ring_sides: - :ref:`int` **ring_sides** .. _class_CSGTorus_sides: - :ref:`int` **sides** .. _class_CSGTorus_smooth_faces: - :ref:`bool` **smooth_faces**