.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_BakedLightInstance: BakedLightInstance ================== **Inherits:** :ref:`VisualInstance` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +------------------------------+------------------------------------------------------------------------------------------------------------------------+ | :ref:`Object` | :ref:`get_baked_light` **(** **)** const | +------------------------------+------------------------------------------------------------------------------------------------------------------------+ | :ref:`RID` | :ref:`get_baked_light_instance` **(** **)** const | +------------------------------+------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_baked_light` **(** :ref:`Object` baked_light **)** | +------------------------------+------------------------------------------------------------------------------------------------------------------------+ Signals ------- - **baked_light_changed** **(** **)** Member Function Description --------------------------- .. _class_BakedLightInstance_get_baked_light: - :ref:`Object` **get_baked_light** **(** **)** const .. _class_BakedLightInstance_get_baked_light_instance: - :ref:`RID` **get_baked_light_instance** **(** **)** const .. _class_BakedLightInstance_set_baked_light: - void **set_baked_light** **(** :ref:`Object` baked_light **)**