.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_InverseKinematics: InverseKinematics ================= **Inherits:** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +------------------------------+---------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_bone_name` **(** **)** const | +------------------------------+---------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_chain_size` **(** **)** const | +------------------------------+---------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_iterations` **(** **)** const | +------------------------------+---------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_precision` **(** **)** const | +------------------------------+---------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_speed` **(** **)** const | +------------------------------+---------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_name` **(** :ref:`String` ik_bone **)** | +------------------------------+---------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_chain_size` **(** :ref:`int` chain_size **)** | +------------------------------+---------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_iterations` **(** :ref:`int` iterations **)** | +------------------------------+---------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_precision` **(** :ref:`float` precision **)** | +------------------------------+---------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_speed` **(** :ref:`float` speed **)** | +------------------------------+---------------------------------------------------------------------------------------------------------------+ Member Function Description --------------------------- .. _class_InverseKinematics_get_bone_name: - :ref:`String` **get_bone_name** **(** **)** const .. _class_InverseKinematics_get_chain_size: - :ref:`int` **get_chain_size** **(** **)** const .. _class_InverseKinematics_get_iterations: - :ref:`int` **get_iterations** **(** **)** const .. _class_InverseKinematics_get_precision: - :ref:`float` **get_precision** **(** **)** const .. _class_InverseKinematics_get_speed: - :ref:`float` **get_speed** **(** **)** const .. _class_InverseKinematics_set_bone_name: - void **set_bone_name** **(** :ref:`String` ik_bone **)** .. _class_InverseKinematics_set_chain_size: - void **set_chain_size** **(** :ref:`int` chain_size **)** .. _class_InverseKinematics_set_iterations: - void **set_iterations** **(** :ref:`int` iterations **)** .. _class_InverseKinematics_set_precision: - void **set_precision** **(** :ref:`float` precision **)** .. _class_InverseKinematics_set_speed: - void **set_speed** **(** :ref:`float` speed **)**