.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_SoundPlayer2D: SoundPlayer2D ============= **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`SamplePlayer2D` **Category:** Core Brief Description ----------------- Base class for playing spatial 2D sound. Member Functions ---------------- +----------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_param` **(** :ref:`int` param **)** const | +----------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_param` **(** :ref:`int` param, :ref:`float` value **)** | +----------------------------+----------------------------------------------------------------------------------------------------------------------------+ Numeric Constants ----------------- - **PARAM_VOLUME_DB** = **0** - **PARAM_PITCH_SCALE** = **1** - **PARAM_ATTENUATION_MIN_DISTANCE** = **2** - **PARAM_ATTENUATION_MAX_DISTANCE** = **3** - **PARAM_ATTENUATION_DISTANCE_EXP** = **4** - **PARAM_MAX** = **5** Description ----------- Base class for playing spatial 2D sound. Member Function Description --------------------------- .. _class_SoundPlayer2D_get_param: - :ref:`float` **get_param** **(** :ref:`int` param **)** const .. _class_SoundPlayer2D_set_param: - void **set_param** **(** :ref:`int` param, :ref:`float` value **)**